Now it’s real. Months of whispers, shadowy ads – Capcom just dropped Resident Evil Requiem. Number nine in the core series, this one pulls from old-school dread while charging forward with pulse-pounding momentum. Roots stay deep, yet everything feels sharper, faster, louder.
Fear returns February 27, 2026 – ready when consoles like PlayStation five, Xbox Series X slash S, personal computers, and the fresh Nintendo Switch two power up. This is what hides behind the upcoming horror.
A Tale of Two Horrors: The Dual-Protagonist System
A fresh twist shapes how you move through Requiem’s world. Instead of just one mood hanging over everything, this version hands control of two separate stories at once. Each character walks a different line between fear and tension. Their journeys start apart but slowly pull together. The game doesn’t pick sides – it lets both ways of playing breathe on their own.
1. Grace Ashcroft: True Survival Horror
Begins with Grace Ashcroft – she’s new, works for the FBI, digs into old fears long buried. Her search kicks off where her mother vanished: the rotting halls of the Wrenwood Hotel. That name, Alyssa Ashcroft? Rings deep in some memories, especially if you lived through Resident Evil Outbreak. The building stands empty now, shut down, whispering secrets only the dead should know.
- Gameplay Style: Running keeps her alive. Though Grace carries no weapon, she moves through spaces unseen, solving problems just to survive another minute. Tension builds fast when every bullet counts too much to waste. First-person view pulls you close – too close – to what she faces. Fighting rarely works. Escaping does. Quiet steps matter more than strength here.
2. Leon S. Kennedy: Tactical Action
A familiar face, Leon S. Kennedy is back – older now, sharper – working covert ops under government orders. He steps into unsettled territory chasing a cop who vanished without trace. Same area, different time. Clues are thin. Trust runs low.
- Gameplay Style: Leon moves through his chapters in third-person, much like in the updated RE4. His fights lean on fast reactions instead of slow planning. A wide set of weapons waits at his disposal, ready whenever danger shows up. Kicks, punches, and close-range takedowns shape how he handles enemies head-on. That spinning kick? It returns, harder than before. Combat feels punchy, grounded, yet sharp when timing clicks. New creatures push him to adapt, never rely on old tricks. Firefights mix with hand-to-hand moments in tight spaces. Each encounter asks for speed just as much as aim.
Plot: A Requiem for Raccoon City?
A tale unfolds, peeling layers off the past – focusing hard on what followed the chaos in Raccoon City during 1998. At its heart sits an old building called the Wrenwood Hotel, tucked away in farmland across the central U.S., whispering truths about events long buried but never gone. Secrets linger behind worn walls, tied tightly to the spark that lit everything ablaze.
A name always stuck to evil – that idea drives Capcom’s latest live-action piece featuring Maika Monroe. Already making waves, it hints at a story weighed down by raw feeling instead of spectacle. Outbreaks unfold differently here, quieter but sharper. Whispers point toward cunning undead variants, unlike any seen before. Among them, a researcher linked tightly to Ozwell Spencer may hold answers. This one runs deeper than survival.
Key Features & Innovations
- Switch Your Perspective: Now, right from the start, switching views works throughout – first-person or third-person stays your choice. Even so, going with FPS for Grace and TPS for Leon fits how things were meant to play out.
- Nintendo Switch 2 Launch Title: A surprise hit lands early for Nintendo lovers, as Requiem arrives close to the Switch 2’s release, highlighting what the machine can render. Though unannounced just months ago, its visuals already signal a leap forward. Not every game fits this crisp debut window – this one does. Sharp textures move smoothly, proof of upgraded hardware pushing through. Fans get more than promise; they see it in motion right away.
- New Enemy Types: Word is out – “Stalker” types are coming back, possibly fresh versions of Tyrant. These figures might talk like people, act like them too. That twist makes fear feel closer. Rumors said it first, now leaks back it up. Not just monsters anymore, but things wearing familiarity like a mask. Hearing one speak normally? That sticks. Details stay scarce on purpose. But the idea alone shifts how you move through shadows.
Release Date and Pre-Order Bonuses
Resident Evil Requiem releases globally on February 27, 2026.
Pre-orders are live now. The Digital Deluxe Edition includes the “Trauma Pack” cosmetics and a special Lady Dimitrescu outfit for Grace.
Platform Availability:
- PlayStation 5
- Xbox Series X | S
- PC (Steam / Epic Games Store)
- Nintendo Switch 2
Are you ready to face the nightmare? Tell us in the comments: are you more excited for Grace’s survival horror sections or Leon’s action-packed return?
